Hello again. Picking up from yesterday's post we got up bright and early and
hit the miniatures wing of the Con. We found an interesting sounding game titled “Revenge of Napoleon
in the Caribbean” and decided to play. It was a four on four skirmish game
using the Sharpe Practice rule set from Two Fat Lardies. I never played the
rule set before, but the judge running the game had a very nice set of tables
which included most of what we needed for the game. The rule set is also extremely
intuitive and fun to play…especially if you like rolling gobs of D6s.
The scenario centered on a small, but elite, British unit
and Haitian irregulars guarding a small fort outside a much larger walled city
and a French attack force with three Infantry companies, Dragoons and Voltigeurs
attacking. The French force had take the walls of the city for a major victory
and the small fort for a minor victory. The British had to stop both of those
objectives. The British had secret set-up, so we, as the French Force, felt we
should just rush the center fort with all of our Infantry while the Dragoons
and Voltigeurs screened. Our plan soon unfolded and it was clear that we not
only chose the correct course of action but that the British force was badly placed.
They only had one company in the fort while most of there troops were in the
buildings surrounding the fort unable to aid in it’s defense as they were tied
down by shots from our light infantry and my roving band of Dragoons. Speaking
of which, in one of the more memorable moments of the game, approximately 10
British sailors attempted reach the fort after leaving the safety of city walls
crossing a wide open area in-between the two. As they were half way, my
Dragoons slammed into them and began to hack them to pieces. They were quickly shattered
as a fighting force, and at about the same time, our infantry was just about to
pour into the fort after breaking down the fort’s doors. The British players
knew all was lost at that point as we would have secured at least the minor
objective and it would have been impossible to retake it. They threw in the towel.
The Major Objective.
My voltigeurs begining to screen the left flank.
A lone company guards the center fort.
My voltigeurs mix it up with some Haitian irregulars.
They turned out to be of better quality and quantity, but all I needed to do was buy the center force time to take the fort.
Our Center moves into place.
Fresh meat, My Dragoon run down sailors in the open.
Withering fire is brought to bear on the lone British unit
just as the British capitulate.
My Friend, Dylan was awarded a KublaCon pin for coming up with our plan
of attack, I was given a very nice box set of Perry miniatures for the most kills, and my other friend, Eric and
another player received Kubla-bucks which could be redeemed for prizes
elsewhere. I really liked the game and I can’t wait to start painting these miniatures.
Perhaps I will host a Peninsula War campaign using the Sharp Practice rules and
my new Perry miniatures in the future?
After the miniatures game, all of us got together and played
a couple more rounds of Risk Legacy. Later that afternoon, a couple of our
group had to go home early, so I played a few other board games and chilled
taking in all of the wonderful games people were playing and managed to get in a
few more favorites before I could not hold my eyes open any longer that night. I
figured I should not push it as my game, “Escape from the Rock”, was in the
morning the following day. More on that tomorrow.
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